
The four- part series follows John Freeman (Gordon Freeman’s hitherto unknown brother) on a gloriously nonsensical, creatively misspelled, and fourth-wall-breaking journey through the events of Half-Life 2. Half-Life: Full Life Consequencesįull Life Consequences was part of a whole genre of deliberately awful fan fiction, similar to the infamous Doom: Repercussions of Evil. I’d love to hear other people’s favorite projects these are three of mine.

Half-Life was moddable as well, and over time, fans have built everything from a full-scale Half-Life remake to a first-person cat mod (named, naturally, Cat-Life) to some crucial pieces of ‘00s internet humor. Its modding system was an accessible way to learn game design, and the popular Garry’s Mod let people pose and move characters to make videos and comics. Half-Life 2 was extraordinarily extensible. But now that we’ve gotten those plaudits out of the way, let’s talk about Half-Life’s other glorious afterlife: the fan works. Many among us loved the first two games, are still bitter about the loss of Half-Life 3, and are tentatively optimistic about the upcoming Half-Life: Alyx, the first full-length game in the series since 2004.

Okay, let’s acknowledge this: the Half-Life series was mechanically and narratively transformative for the first-person shooter genre and gaming as a whole.
